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Showing posts from March, 2022

First Impressions of some free stuff I found on Itch.io today

I browse "new free physical games" on itch.io at least a couple of times a week. Today I had time to write a blog post about what I found. I might do more of these if people dig it and if I find the time. Tools, Tables, Mechanics, and Mosaics Lines and Circles So this is a Mosaic Strict procedure that provides a structure for players to model a romantic relationship. In a lot of ways Lines and Circles strikes me as a lyric game. It’s interesting to read, beautiful in a way, esoteric, and only kind of a game.  But then I think about how it might be more than that. The mechanics themselves aren’t much. You pick a type of relationship (line or circle) and progress through some scenes, negotiating what happens, and gaining and losing bond points as you go. Normally I avoid romantic relationships in games both as a player and as GM. Part of that, I think, is due to the potential uncomfortableness that could be caused in pay. Having a clear procedure that mechanizes collaboration a